AI Insights · Timothy · April 2024
Top 5 Hasbro Games iOS Performance in UAE for Q1 2024
The top 5 Hasbro games on iOS in the UAE showed varying trends in downloads, revenue, and active users during Q1 2024, with notable performances from MONOPOLY GO! and MY LITTLE PONY: MAGIC PRINCESS.
In the first quarter of 2024, the performance of top Hasbro games on the iOS platform in the United Arab Emirates exhibited noteworthy trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
MONOPOLY GO! by Scopely, Inc. demonstrated a fluctuating revenue pattern, peaking at around $34K in early January and maintaining a range between $23K and $34K through the quarter. Weekly downloads saw a decline mid-quarter, starting from 3.3K in the first week of January and stabilizing around 1.6K to 2K by the end of March. The game’s active users showed a similar trend, beginning at 9K and dropping to roughly 7K before slightly rebounding to 7.6K towards the end of the quarter.
PJ Masks™: Moonlight Heroes from Scary Beasties Ltd had minimal revenue, with occasional small peaks of up to $9. Weekly downloads remained relatively stable, starting at 199 and increasing to 259 by the end of March. Active users followed a consistent pattern, starting at 426 and reaching 481 by the quarter's conclusion.
World of Peppa Pig: Kids Games by Find Your Fun maintained a steady revenue stream, peaking at $662 in mid-March. Weekly downloads showed moderate growth, beginning at 168 and rising to 242 by the end of the quarter. Active users remained fairly consistent, starting at 1.2K and ending at a similar level.
PJ Masks™: Hero Academy, also from Scary Beasties Ltd, experienced very low revenue throughout the quarter, with minor peaks up to $19. Downloads showed a positive trend, starting at 133 and reaching 228 by the end of March. Active users increased from 305 to 352 during the same period.
Finally, MY LITTLE PONY: MAGIC PRINCESS by Gameloft saw a significant rise in revenue, starting at $12 and peaking at $238 in mid-March. Downloads remained steady, fluctuating between 88 and 200. Active users also exhibited growth, starting at 436 and increasing to 622 by the end of the quarter.
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